Finished up the last day of 21 Days of Video Game Music challenge today! Pleased to say I managed to write something everyday and I’m pretty happy with most of it! Here’s a playlist of everything:
Went for a gentle ambient(ish) thing this morning, again playing around with the granular delay settings in Izotope DDelay quite a lot. Definitely inspired by Besaid Island theme from FFX today.
Another quick update post on my last couple of days work on the 21 Days of VGM challenge. Here is todays, some lofi hip hop inspred stuff, playing around a lot with the granular delay settings in Izotopes DDelay: and yesterdays, which is quite different. Tried only using Spitfire audios free LABS instruments for thisContinue reading “21 Days of Video Game Music – Days 11 & 12”
Forgot to post yesterday so doing a quick double post today! Two very contrasting styles for todays and yesterdays pieces. Yesterday I went for intense black metal, inspired by some silly conversations in the dungeons and dragons campaign I am part of about what a great name for a black metal band corpse wave wouldContinue reading “21 Days of Video Game Music – Days 7 & 8”
Another quick sketch/idea today. Went for something faster and techno-ier (is that a word?!) Very much inspired by “Conflict Crossover Pt 1” from Martyn Stonehouse’s score for For The Warp.