I’ve been a bit quiet about posting on here in the last few days as It’s been surprisingly hectic! However, I’ve still been keeping up with the 21 days of video game music challenge. Here’s day’s 14 to 18 in reverse order, spanning drum and bass, ambient, sparse solo piano and some house(ish) stuff.
Another quick sketch/idea today. Went for something faster and techno-ier (is that a word?!) Very much inspired by “Conflict Crossover Pt 1” from Martyn Stonehouse’s score for For The Warp.
Another quick sketch for today’s piece, this time I was taking inspiration from the Ice Cavern theme from Final Fantasy 9 (albeit going in a slightly different direction): Here’s what I came up with:
Super quick one from me today. A sad, short piano sketch, I was imagining this might be a theme that plays when a character dies, and so I named it accordingly…
Went for something closer to my usual style today, I’ve been playing quite a lot of Faster Than Light recently, so I was imagining some kind of space based game while I was writing. As it happens, I’ve also been doing a bit of playing around with Unity, using Ray Wenderlich’s online course. So, afterContinue reading “21 Days of Video Game Music – Day 3”