Went for a gentle ambient(ish) thing this morning, again playing around with the granular delay settings in Izotope DDelay quite a lot. Definitely inspired by Besaid Island theme from FFX today.
Forgot to post again yesterday! So, two very contrasting styles for todays and yesterdays pieces. Starting with yesterdays, Harold Budd/Ryuichi Sakamoto inspired gentle solo piano stuff: and todays, which is some weird, wonky 8-bit (ish) techno.
Went for something closer to my usual style today, I’ve been playing quite a lot of Faster Than Light recently, so I was imagining some kind of space based game while I was writing. As it happens, I’ve also been doing a bit of playing around with Unity, using Ray Wenderlich’s online course. So, afterContinue reading “21 Days of Video Game Music – Day 3”
Today I went for something very much outside of my comfort zone and usual composition style. Ridiculous orchestral battle music! It was really fun to write something in this style as I’ve never tried it before, I also learned how to change time signatures in Reaper which is cool, and surprisingly easy. Very much inspiredContinue reading “21 Days of Video Game Music – Day 2”
Had a little break from blogging for a while but, given the current situation I currently have a lot of time on my hands so I’ve decided to do the Video Game Music Academy “21 Days of Video Game Music” challenge! I’ll be writing a new piece of music every day for the next 21Continue reading “21 Days of Video Game Music – Day 1”