21 Days of Video Game Music – Day 3

Went for something closer to my usual style today, I’ve been playing quite a lot of Faster Than Light recently, so I was imagining some kind of space based game while I was writing. As it happens, I’ve also been doing a bit of playing around with Unity, using Ray Wenderlich’s online course. So, afterContinue reading “21 Days of Video Game Music – Day 3”

21 Days of Video Game Music – Day 2

Today I went for something very much outside of my comfort zone and usual composition style. Ridiculous orchestral battle music! It was really fun to write something in this style as I’ve never tried it before, I also learned how to change time signatures in Reaper which is cool, and surprisingly easy. Very much inspiredContinue reading “21 Days of Video Game Music – Day 2”

21 Days of Video Game Music – Day 1

Had a little break from blogging for a while but, given the current situation I currently have a lot of time on my hands so I’ve decided to do the Video Game Music Academy “21 Days of Video Game Music” challenge! I’ll be writing a new piece of music every day for the next 21Continue reading “21 Days of Video Game Music – Day 1”

Sound Effects Libraries

A quick post today to say that my first three sound effects libraries are available now on A Sound Effect. They were recorded as part of my final piece of MA research and I’m pretty proud of them! They’re all 50% off right now and available here. That’s all for today, happy halloween!

First Game Jam!

Last week I went to my first game jam and had a great time! Fuse Jam in Bristol. We made a little game where you float around on a boat and you can raise and lower the water level by collecting pluses or minuses dotted around the world. You can play or download the gameContinue reading “First Game Jam!”