Celeste Audio Redesign

I’ve been working away on a few things recently, including finishing up some work on a great new podcast series for BCfm and working on a new short film with the lovely folks at CINE Ultra. However, game wise I’m pretty quiet right now, with a few projects pending confirmation, I took the opportunity toContinue reading “Celeste Audio Redesign”

21 Days of Video Game Music – Days 9 & 10

Forgot to post again yesterday! So, two very contrasting styles for todays and yesterdays pieces. Starting with yesterdays, Harold Budd/Ryuichi Sakamoto inspired gentle solo piano stuff: and todays, which is some weird, wonky 8-bit (ish) techno.

21 Days of Video Game Music – Day 3

Went for something closer to my usual style today, I’ve been playing quite a lot of Faster Than Light recently, so I was imagining some kind of space based game while I was writing. As it happens, I’ve also been doing a bit of playing around with Unity, using Ray Wenderlich’s online course. So, afterContinue reading “21 Days of Video Game Music – Day 3”

21 Days of Video Game Music – Day 2

Today I went for something very much outside of my comfort zone and usual composition style. Ridiculous orchestral battle music! It was really fun to write something in this style as I’ve never tried it before, I also learned how to change time signatures in Reaper which is cool, and surprisingly easy. Very much inspiredContinue reading “21 Days of Video Game Music – Day 2”