I’ve been working away on a few things recently, including finishing up some work on a great new podcast series for BCfm and working on a new short film with the lovely folks at CINE Ultra. However, game wise I’m pretty quiet right now, with a few projects pending confirmation, I took the opportunity toContinue reading “Celeste Audio Redesign”
Went for something closer to my usual style today, I’ve been playing quite a lot of Faster Than Light recently, so I was imagining some kind of space based game while I was writing. As it happens, I’ve also been doing a bit of playing around with Unity, using Ray Wenderlich’s online course. So, afterContinue reading “21 Days of Video Game Music – Day 3”
This weekend I went to my first ever Global Game Jam and I had a lovely time! I had no team when I arrived and so was put in a team with other folks who I hadn’t met before. Considering we’d never met or worked together before we managed to work together well and getContinue reading “Global Game Jam 2020”
I thought it was about time I wrote a little update of things I’ve been up to over the last few months. I’m pleased to say I graduated from my MA with distinction in September and have been working full time at Doghouse Post ever since. Meanwhile in my spare time I’ve been keeping busyContinue reading “Recent Projects Update”
A quick post today to say that my first three sound effects libraries are available now on A Sound Effect. They were recorded as part of my final piece of MA research and I’m pretty proud of them! They’re all 50% off right now and available here. That’s all for today, happy halloween!