21 Days of Video Game Music – Day 6

Another quick sketch/idea today. Went for something faster and techno-ier (is that a word?!)

Very much inspired by “Conflict Crossover Pt 1” from Martyn Stonehouse’s score for For The Warp.

21 Days of Video Game Music – Day 5

Another quick sketch for today’s piece, this time I was taking inspiration from the Ice Cavern theme from Final Fantasy 9 (albeit going in a slightly different direction):

Here’s what I came up with:

21 Days of Video Game Music – Day 3

Went for something closer to my usual style today, I’ve been playing quite a lot of Faster Than Light recently, so I was imagining some kind of space based game while I was writing. As it happens, I’ve also been doing a bit of playing around with Unity, using Ray Wenderlich’s online course. So, after I’d written some music, I decided to make a looping version (and a couple of quick sfx) and implement them in the demo of “Space Debris”. Here’s a screen capture of what I made:



The sound design is still pretty rough and ready, and I have only implemented single sounds for now, but I’ll share a more polished version here once I’ve finished it up. The full piece of music is on my soundcloud page here:

21 Days of Video Game Music – Day 2

Today I went for something very much outside of my comfort zone and usual composition style. Ridiculous orchestral battle music! It was really fun to write something in this style as I’ve never tried it before, I also learned how to change time signatures in Reaper which is cool, and surprisingly easy.

Very much inspired by the fighting theme from FF7:

Here’s todays piece: