21 Days of Video Game Music – Days 11 & 12

Another quick update post on my last couple of days work on the 21 Days of VGM challenge. Here is todays, some lofi hip hop inspred stuff, playing around a lot with the granular delay settings in Izotopes DDelay:

and yesterdays, which is quite different. Tried only using Spitfire audios free LABS instruments for this one, melancholy piano and string stuff.

21 Days of Video Game Music – Days 9 & 10

Forgot to post again yesterday! So, two very contrasting styles for todays and yesterdays pieces. Starting with yesterdays, Harold Budd/Ryuichi Sakamoto inspired gentle solo piano stuff:

and todays, which is some weird, wonky 8-bit (ish) techno.

21 Days of Video Game Music – Days 7 & 8

Forgot to post yesterday so doing a quick double post today! Two very contrasting styles for todays and yesterdays pieces. Yesterday I went for intense black metal, inspired by some silly conversations in the dungeons and dragons campaign I am part of about what a great name for a black metal band corpse wave would be! I don’t have my guitars with me sadly (they’re in my studio which I currently can’t access due to covid-19) so had to make do with samplers.

and then for today I went in a completely different direction! Feeling inspired by freya’s theme/Burmecia from Final Fantasy 9, I went for a sombre piano and choir vibe. Here’s what I came up with.

21 Days of Video Game Music – Day 6

Another quick sketch/idea today. Went for something faster and techno-ier (is that a word?!)

Very much inspired by “Conflict Crossover Pt 1” from Martyn Stonehouse’s score for For The Warp.