21 Days of Video Game Music – Days 14 – 18

I’ve been a bit quiet about posting on here in the last few days as It’s been surprisingly hectic! However, I’ve still been keeping up with the 21 days of video game music challenge. Here’s day’s 14 to 18 in reverse order, spanning drum and bass, ambient, sparse solo piano and some house(ish) stuff.

21 Days of Video Game Music – Days 11 & 12

Another quick update post on my last couple of days work on the 21 Days of VGM challenge. Here is todays, some lofi hip hop inspred stuff, playing around a lot with the granular delay settings in Izotopes DDelay:

and yesterdays, which is quite different. Tried only using Spitfire audios free LABS instruments for this one, melancholy piano and string stuff.

21 Days of Video Game Music – Days 9 & 10

Forgot to post again yesterday! So, two very contrasting styles for todays and yesterdays pieces. Starting with yesterdays, Harold Budd/Ryuichi Sakamoto inspired gentle solo piano stuff:

and todays, which is some weird, wonky 8-bit (ish) techno.

21 Days of Video Game Music – Days 7 & 8

Forgot to post yesterday so doing a quick double post today! Two very contrasting styles for todays and yesterdays pieces. Yesterday I went for intense black metal, inspired by some silly conversations in the dungeons and dragons campaign I am part of about what a great name for a black metal band corpse wave would be! I don’t have my guitars with me sadly (they’re in my studio which I currently can’t access due to covid-19) so had to make do with samplers.

and then for today I went in a completely different direction! Feeling inspired by freya’s theme/Burmecia from Final Fantasy 9, I went for a sombre piano and choir vibe. Here’s what I came up with.